web system

writeaguide

notification example color picker

role

usability testing

product design

what

A b2b knowledge base with elements of gamification.

why

to increase users' engagement

to boost knowledge sharing

when

During

daily work

During

onboarding

who

b2b:

Companies use writeaguide as an internal wikipedia. Their main interest is to increase transparency and to keep their employees up to date.

process

process overview

Communication

One of the main issues was lack of Feedback. Users wouldn't even know, if button that they've just pressed worked. Also they weren't notified, if they were mentioned in the comments, or if a guide that they've created was endorsed.

Two kinds of feedback were introduced:

A: Instant feedback as a response to interactions of the Users with the system.

B: Notifications that update Users, if they or their previous activities have been mentioned by the others.

push notifications
OLD
NEW

Dashboard

Dashboard was very bland, uniform and thus – confusing. Test participants were getting lost among same-looking categories that didn't have a clear hierarchy. The confusion led to the lack of motivation to use dashboard, and as the result, users were missing important company updates.

After introducing different card formats, and improving the hierarchy on the page, out metrics have shown a boost of the engagement.

User profile

The user profile did not motivate users to learn more or give them clear instructions on what they could do next to earn extra points.

The new version of the overview showed the user's past achievements, presented a competition table and suggested possible steps forward.

Gamification: Awards

Writeaguide is a learning platform with a gamification in its core. In the current state users could only gather points and receive awards. The only statistics they get is an overview of their points collection.

To add more clarity and interaction, the endless list of awards was hidden, while award statistics was added. It provided a compact overview of user's achievements and clearly defined the next milestones. Intoduction of progress history allowed users to see, how fast did they move between levels.

Gamification: Competition table

In the old version, there wasn't any competition at all, it was just an overview of all available levels. The new design involves the user's colleagues in the process. Users can now see where their teammates are and where they stand in the company-wide competition!

Nobody should ever underestimate one's wish to be better than everybody else 🤓

Dashboard

Dashboard was very bland, uniform and thus – confusing. Test participants were getting lost among same-looking categories that didn't have a clear hierarchy. The confusion led to the lack of motivation to use dashboard, and as the result, users were missing important company updates.

After introducing different card formats, and improving the hierarchy on the page, out metrics have shown a boost of the engagement.

OLD
NEW

User profile

The user profile did not motivate users to learn more or give them clear instructions on what they could do next to earn extra points.

The new version of the overview showed the user's past achievements, presented a competition table and suggested possible steps forward.

OLD
NEW

Gamification: Awards

Writeaguide is a learning platform with a gamification in its core. In the current state users could only gather points and receive awards. The only statistics they get is an overview of their points collection.

To add more clarity and interaction, the endless list of awards was hidden, while award statistics was added. It provided a compact overview of user's achievements and clearly defined the next milestones. Intoduction of progress history allowed users to see, how fast did they move between levels.

OLD
NEW

Gamification: Competition

In the old version, there wasn't any competition at all, it was just an overview of all available levels. The new design involves the user's colleagues in the process. Users can now see where their teammates are and where they stand in the company-wide competition!

Nobody should ever underestimate one's wish to be better than everybody else 🤓

OLD
NEW